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Gameplay trailer
November 06, 2025
by
The Workshop Geek
So, after redoing the enemies graphics, I had to redo the trailer. Here we are...
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I reworked the enemy graphics
November 04, 2025
by
The Workshop Geek
Sorry no video I don't really have time to edit one right now. You will have to see it in game but those new graphics come with a ton a cool stuff that I'm quite excited about : - It's aligned with th...
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Damage Aura and more
November 03, 2025
by
The Workshop Geek
As suggested by https://www.youtube.com/@DumPupProductions there is now a new bonus, a damage aura ! Also I've got a lot of fixes and improvements for this one : [x] Better explosions with new sparkle...
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My very first trailer
October 30, 2025
by
The Workshop Geek
I would love some feedback ! I'm not really used to this...
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New player graphics ! Again (again ⁽ᵃᵍᵃⁱⁿ⁾)
October 28, 2025
by
The Workshop Geek
But this time, hopefully that's the last time ! Let me know what you think about this, I do have to say that I like it ! Taking a break from coding by doing the capsule gave me a somewhat fresh perspe...
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I made my Steam capsule
October 28, 2025
by
The Workshop Geek
So... yeah, I made my Steam capsule! That's why there hasn't been any update in a week. It was a long and painful process, but I got a lot of really helpful feedback from two Discord servers and on Bl...
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Mimic bonus !
October 20, 2025
by
The Workshop Geek
Sooo ! I recycled the old player effect, tweaked it a bit, and... voila ! A unique graphical effect to go along with a new bonus where you are a mimic that tries to look like the enemies chasing you...
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Player overhaul !
October 17, 2025
by
The Workshop Geek
So that's a big one today ! I totally redid for the 3rd time the player graphics, and they feel much more organic now ! The thing is I like the organic way the xp chases you that I wanted to have some...
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Laser ! x8 dmg, 8-ish projectiles
October 16, 2025
by
The Workshop Geek
1
So there is this new bonus, that turns your bullets into lasers, that do 8 times the damage. That's a x8 applied after everything else so it will combine with the speed freak and the add zone bonus. H...
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Less particles
October 15, 2025
by
The Workshop Geek
Sooo.. I removed two particle systems. The triangle and square zones that were for the xp and dmg add zones. Effects that I infact had just reworked and were fine, but I think that just plain squares...
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Half-elite enemies
October 13, 2025
by
The Workshop Geek
Sooo.. Before an enemy could be an elite, or a regular enemy. Elite means white, hp * 4 and a different, more aggressive, movement pattern depending on the enemy type. Well, now we have "half elite" e...
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Changing zones is fun now! And a new particle effect
October 12, 2025
by
The Workshop Geek
So the focus of this release was changing lanes. There is now : - a new effect on the text of the highlighted lane - a sound effect when changing lane, with varying pitch - a different shooting sound...
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Stripes on enemies, and big balance patch
October 10, 2025
by
The Workshop Geek
Ok so the biggest change today : the enemy hp progression curve has been completely reworked ! It's now tied to your level instead of the enemy spawn progression. The spawn progression itself still re...
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Adaptive zones: more enemies, more damage
October 09, 2025
by
The Workshop Geek
Ok so two big one in today's update ! Gameplay wise, when reaching a certain level, the lanes will morph to rectangular zones, that will constantly adapt to the number of enemies. This means that the...
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It's the small details. Hooo and a new zone !!
October 08, 2025
by
The Workshop Geek
It's the smallest of detail but I added particles and sparkles when the bullet bounces of the screen. It helps sell the illusion that it connected with the border. Hoooo and there is a new zone. If th...
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10 smalls changes
October 07, 2025
by
The Workshop Geek
1
So nothing fancy today, but they all add up ! The most easy noticeable is the description of the upgrade that is displayed in a bigger font. That forced me to rework the text a bit in some cases but I...
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The quest for FPS, optimizing, and cheating for 10x.
October 06, 2025
by
The Workshop Geek
1
Soooo... Someone uploaded the first video of the game. And his game turned into a slideshow, which means I have a duty to optimize particles ! That's cool ! Here are the list of updates it prompts, th...
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Less bugs, more particles
October 03, 2025
by
The Workshop Geek
1
Sooo an epic bug on Windows that crashed the game when going full screen has been fixed ! Other than that, the third weapon now has its specific particle effect. I am planning on adding a specific eff...
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Weapon selection !
October 01, 2025
by
The Workshop Geek
Finally the weapon is not random anymore ! You can select the weapon before starting the game Weapon selection on restart is to come next...
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Sounds
September 30, 2025
by
The Workshop Geek
So nothing to show in this one, the focus was on sound effects. And stupid me just realized that an enemy being hit feels much better with a sound effect :') - the xp pickup now has multiple similar s...
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More screen space
September 29, 2025
by
The Workshop Geek
Ok so the lanes are getting a gameplay upgrade ! As you level up, their size will increase, giving you access to new but dangerous screen space. Other than that : - The enemy spawning logic has been t...
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An XP bar only with particles
September 28, 2025
by
The Workshop Geek
Yeah that old xp bar had to go. And of course the new one is particles only. Other than that in today's update I fixed a bug with the light of the pause menu, and the reloading text lights up as you r...
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From lanes to zones.
September 26, 2025
by
The Workshop Geek
So, finally, the concept of lanes as evolved ! Now in addition of lanes the game will spawn zones that give you a bonus as long as you are in it. The first one is a triangle that add damage to your sh...
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Damage meter
September 25, 2025
by
The Workshop Geek
Couple of updates today ! - The most visible being the damage meter that displays your current base damage ! - The player collider size has been reduced by half. The display remains the same. - The xp...
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Flexible lanes
September 24, 2025
by
The Workshop Geek
Ok so big rework of the code on this one to move to more flexible lanes. It's not a big change on the player side :You start with only two lanes and they expand when you get on them. But that's a big...
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Such a fancy screen, and an easter egg
September 22, 2025
by
The Workshop Geek
In today's update: The title screen features an easter egg The update screen as been reworked with more particle effects and some sounds The shotgun shot as been completely reworked The weapon and exp...
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Bullets updated, again.
September 21, 2025
by
The Workshop Geek
New new bullets style, with about 140 particles per bullets. They are composed of several layers: trail particles, a few per seconds. They will stay in place, shrink and go darker. Their lifetime is q...
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Pretty pink
September 19, 2025
by
The Workshop Geek
The dead particle have this new bright pink for a few frames when they start falling down. Also, the damage text is more readable by dissolving less quickly and being bump a few level in the drawing o...
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I speak now !
September 18, 2025
by
The Workshop Geek
A few upgrades today, starting with the more immediately noticeable: - The game now feature voices, linked to upgrades, or general what is happening - There are subtle sparkles when you shoot - There...
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More with less !
September 17, 2025
by
The Workshop Geek
New button outline that use less particles and look better imho :)...
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Background grid, v1 !
September 16, 2025
by
The Workshop Geek
New grid as a background ! Explosions and bullet deform it based on the squared distance, clamp to a max deformation. Each point will take the latest color, and it's not interpolated between points to...
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Restart
September 15, 2025
by
The Workshop Geek
There is now an end screen. Upon restarting the weapon and music will again be selected at random Also the lanes colors are improved to mesh together more than before...
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Bloom !
September 13, 2025
by
The Workshop Geek
New bloom effect, which is somewhat subtle but makes the lighting really pop ! Other than that: - The player is dimmer when reloading - When the player shooting, it emits brighter particles. That only...
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Controller support !
September 12, 2025
by
The Workshop Geek
So here it is, the first feature request ! There is now controller support. Tested with my PS5 and XBox 360 gamepads Ho and there is a curso Just 6 pixels. 1 is on the exact position 2 on the previous...
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Particles and lights
September 11, 2025
by
The Workshop Geek
So quite a few things today. A 'new' bonus appearing : the quick reload I updated the player light so that it gives you some feeling about your current ammo and when you are ready to shoot Basically i...
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Screenshake
September 10, 2025
by
The Workshop Geek
Introduced screenshake ! I compute a "heat level" that increase when enemies die, and quickly decrease over time. The screenshake is a gaussian distribution, average with the previous position to avoi...
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