Bullets updated, again.
Particulitix » Devlog
New new bullets style, with about 140 particles per bullets.
They are composed of several layers:
- trail particles, a few per seconds. They will stay in place, shrink and go darker. Their lifetime is quite random
- The bullet color core. Particles spread over the 10 last positions of the bullet. The closer from the actual position, the more spread and the more particles. 4px wide
- The bullet white core, some logic as the color particles, but with less spread and less particles. 2px wide
Files
particulitis-winX64.zip 68 MB
49 days ago
particulitis-linuxX64.zip 71 MB
49 days ago
Particulitix
A game only with particles
| Status | In development |
| Author | The Workshop Geek |
| Genre | Shooter, Action |
| Tags | 2D, Arcade, Pixel Art, Retro, Roguelite, Shoot 'Em Up, Short, Singleplayer, Survivor-like |
| Languages | English, French |
| Accessibility | High-contrast, One button |
More posts
- Gameplay trailer3 days ago
- I reworked the enemy graphics4 days ago
- Damage Aura and more6 days ago
- My very first trailer9 days ago
- New player graphics ! Again (again ⁽ᵃᵍᵃⁱⁿ⁾)12 days ago
- I made my Steam capsule12 days ago
- Mimic bonus !20 days ago
- Player overhaul !22 days ago
- Laser ! x8 dmg, 8-ish projectiles24 days ago
- Less particles25 days ago

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