
Particulitix
A downloadable game
Hey !
This project is here to gather early feedback ! You can also join the discord
You can now contact me on the Steam page to get access to early builds
| Updated | 7 days ago |
| Status | In development |
| Rating | Rated 4.7 out of 5 stars (3 total ratings) |
| Author | The Workshop Geek |
| Genre | Shooter, Action |
| Made with | libGDX, Aseprite, Bfxr |
| Tags | 2D, Arcade, Pixel Art, Retro, Roguelite, Shoot 'Em Up, Short, Singleplayer, Survivor-like |
| Average session | About a half-hour |
| Languages | English, French |
| Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Playstation controller |
| Accessibility | High-contrast, One button |
Development log
- Gameplay trailer9 days ago
- I reworked the enemy graphics11 days ago
- Damage Aura and more12 days ago
- My very first trailer15 days ago
- New player graphics ! Again (again ⁽ᵃᵍᵃⁱⁿ⁾)18 days ago
- I made my Steam capsule18 days ago
- Mimic bonus !26 days ago
- Player overhaul !29 days ago





Comments
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WoW good game
Hi I'm the same dude from bluesky! In my machine when I put Fullscreen the game crashes, and playing windowed since the mouse isn't locked on the screen I keep clicking outside the window, the screen goes away and I loose! In terms of bugs that is the only thing I could find but I was playing to enjoy it not to find bugs XD I love the aesthetics of the game and the music! For me the gameplay is a bit slow (or maybe the enemies take too many shots sometimes?) overall it looks like it has potential to be an addictive game! If you need it I recorded my gameplay, I can edit it and upload to youtube so let me know if that can be useful to you
Hey thanks a lot for giving this a try !
But damn that crash is annoying, I will test on a windows machine to see if I can reproduce. And yeah locked mouse, now that you mention if, that seems like one of those "duh, of course !" moment :D
Thanks a lot for the feedback :) Yes gameplay would be awesome, even unedited ! I would love to see someone that is not familiar with the game give it a try.
Yes the enemies become quite beefy quite fast. That's supposed to be offset by the player ramping up as well. But I think there is somewhat of a death spiral, especially for new players, where you do not kill enough enemies, so you don't level up, so you don't kill enough enemies and so on.
Maybe I should be the enemy scaling more to the player level that time that passes. Right now it's like 30/70
[ ] Single
[ ] Married
[X] In the workshop
Haha :D
Thanks for the controller support!
As mentioned in my feedback on Discord, this is a really beautiful and well-made game. More importantly, it's also a lot of fun.
I'll keep playing the game, and can't wait to see how it evolves.
Thanks Panda <3
I think that I should credit you for the name of the game too !
Would it be possible to do a Play in browser version?
Hey thanks for your interest !
Possible ? yes that's technically doable, however that would require some time to pull of and to maintain.
As the browser is not my target I prefer to invest time elsewhere, sorry :(
I can upload a mac port tough