10 smalls changes


So nothing fancy today, but they all add up !

The most easy noticeable is the description of the upgrade that is displayed in a bigger font. 
That forced me to rework the text a bit in some cases but I feel that it was worth it. 
You're not playing this game to read text anyway so the shorter the better



But my favorite improvements are the cap on the number of bouncing and poisons sounds per second, that makes it more bearable at high level.

[x] can all upgrade description be bigger and fit in there ?
[x] quicker upgrade menu apparition
[x] BUG : firerate and many shots upgrade txt
[x] Make the player minimal display size a big bigger
[x] xp chasing the player on blue is kinda hard to see, outline ?
[x] update the stupid mine text color
[x] tune down max shake a bit
[x] remove the 'cannot apply to Spiralium' from magic bullets
[x] cap the number of poison sounds per seconds
[x] cap the number of bounce sounds per seconds

Files

particulitis-winX64.zip 59 MB
14 hours ago
particulitis-linuxX64.zip 62 MB
14 hours ago

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