Flexible lanes


Ok so big rework of the code on this one to move to more flexible lanes.

It's not a big change on the player side :You start with only two lanes and they expand when you get on them.

But that's a big step toward having more interesting lanes, with other effects and other shapes. I guess they should just be called zones at this point.

Files

particulitis-linuxX64.zip 71 MB
23 hours ago
particulitis-winX64.zip 68 MB
23 hours ago

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