View all by The Workshop Geek
Creator
Follow The Workshop Geek
Follow
Following The Workshop Geek
Following
Add To Collection
Collection
Comments
Devlog
Heavy Metal Slimes
←
Return to Heavy Metal Slimes
Devlog
We now have sprites !!!
January 07, 2025
by
The Workshop Geek
That's it. We now have sprites as enemies instead of squares. What do you guys think ? Other than that, the map cells now do not drop xp anymore...
Continue reading
Crits and bonuses
January 04, 2025
by
The Workshop Geek
1
Critical shots are now an option. New particle effects when the slime fires New particle effects on shot impact Enemies 'steering' has been reduced Slime 'idle' animation Level 2 enemies color has bee...
Continue reading
Slime !
January 03, 2025
by
The Workshop Geek
1
The player is now a slime. Still work in progress, would love some feedback...
Continue reading
Critical hits
January 01, 2025
by
The Workshop Geek
Critical hits are now a thing. The first three shots will crit against enemies. The last one against the map cells Map cells now have different colors Fixed a bug that could make the xp get added twic...
Continue reading
Perfs !
December 30, 2024
by
The Workshop Geek
2
Significant performance improvements The game now has normals, the squares have a bit of volume...
Continue reading
Lights
December 29, 2024
by
The Workshop Geek
1
There is now a visual "ripple effect" when an enemy gets it (I personally love it <3) When an enemy explodes there is a brief flash of light When an enemy dies it leaves a dead husk in its place Balan...
Continue reading