Crits and bonuses
Heavy Metal Slimes » Devlog
- Critical shots are now an option.
- New particle effects when the slime fires
- New particle effects on shot impact
- Enemies 'steering' has been reduced
- Slime 'idle' animation
- Level 2 enemies color has been adjusted
To come in the next patch : I think that the critical effect should always be visible even if the enemies are fully lit
Files
Full Metal Survival-linuxX64.zip 51 MB
4 days ago
Full Metal Survival-macM1.zip 47 MB
4 days ago
Full Metal Survival-macX64.zip 48 MB
4 days ago
Full Metal Survival-winX64.zip 47 MB
4 days ago
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Heavy Metal Slimes
Endless enemies, pixelated mayhem, heavy metal madness
Status | In development |
Author | The Workshop Geek |
Genre | Survival, Action |
Tags | 2D, Arcade, Bullet Hell, Fast-Paced, Pixel Art, Roguelike, Survivor-like, Top down shooter |
More posts
- We now have sprites !!!1 day ago
- Slime !5 days ago
- Critical hits8 days ago
- Perfs !9 days ago
- Lights10 days ago
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