Crits and bonuses


  • Critical shots are now an option. 
  • New particle effects when the slime fires
  • New particle effects on shot impact
  • Enemies 'steering' has been reduced
  • Slime 'idle' animation
  • Level 2 enemies color has been adjusted


To come in the next patch : I think that the critical effect should always be visible even if the enemies are fully lit

Files

Full Metal Survival-linuxX64.zip 51 MB
4 days ago
Full Metal Survival-macM1.zip 47 MB
4 days ago
Full Metal Survival-macX64.zip 48 MB
4 days ago
Full Metal Survival-winX64.zip 47 MB
4 days ago

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